Combat Skills Attacks per Melee

Escape Moves Roll with Punch Fall, Resist Knockout Special Boxers take incredible amounts of punishment in the ring and over time they learn to resist the would-be Knockout Punches other boxers throw at them. Roll under PE, if successful then the boxer is only stunned for 2 attacks otherwise full Knockout penalties are suffered. Basic Defenses Dodge, Parry, Auto Parry Advanced Defenses Power Block Parry 1D6 , Bob Weave Special Boxer gives up his her first attack of the round and may autododge...

Balletist

These forms of martial arts are unique in the fact that the warrior cannot fight WITHOUT music. Music is required to keep the beat and in time. The reason being, they dance around, fighting combining attacks with sometimes amazing and beautiful moves, sometimes not so beautiful, but still amazing. There are a variety of forms of Dancing Martial Arts, each with certain unique attacks. Requirements Requires the Acrobatics skill and the Dance skill. Skill Cost 3 Other skills. General This form of...

Attacks Per Melee

Escape Moves Roll with Impact, Backflip, Maintain Balance Basic Defensive Moves Dodge, Parry, Automatic Parry Advanced Defenses Disarm Hand Attacks Strike, Palm Strike Basic Foot Attacks Kick Attack, Spinning Hook Special A kick that involves bringing the back leg fully around the body, spinning on the front leg, and delivering a kick to the head with the heel of the foot. Does 2D6 damage to hit points on a strike of 15 or higher not including bonuses , and has a 20 chance of knocking the...

Aikijutsu Exclusive

Aikijutsu developed within the Aizu domain of Japan where certain families came together, bringing their own expertise in Jujutsu, swordsmanship, spearmanship, horsemanship, archery, strategy, and other war-related arts. Other non-martial arts were also valued such as calligraphy, poetry, healing arts, ethics, etiquette, and other areas of learning more related to peace. The more traditional lines of Aikijutsu today still give priority to the spiritual training of the student, and judges his or...

Dance of the Glittering Spirals

A very long time ago, on the homeworld of the elves, there was a mighty warrior named K'Rish-kov. Now, while K'Rish-kov was a warrior through and through, he had a love for the arts, especially dance. He had always felt that the skills gained in dancing were of benefit to any warrior. So he decided to merge his two favorite things, war and dance, into one. Many years he spent consulting with the greatest warriors and dancers, and finally developed what he believed to be the perfect fighting...

English Swordsmanship

I've got a knife Gimme your-- WHAT THE F amp IS THAT English Swordsmanship has a history spanning thousands of years. Honed over the millenia through action against almost every invader on the European Continent, the art of the sword is highly regarded throughout English history. The blades of Great Britian have been used and abused against Romans, Vikings, Normans, Picts, Germanic barbarians, Angles, Saxons, Danes, French, Spainiards, and each other. Naturally, they got very good at what they...

Hand to Hand Boxing

Gladiators, cyborgs, headhunters, and mercenaries are the most common practitioners of this combat style. Obviously, it is the skill of boxing rounded out to include a wider range of punches for a better attack capability. It doesn't have the versatility of Expert, the kick attacks of Martial Arts, or the grappling skills of Wrestling. However, a skilled boxer can quickly batter single opponents to the point where those shortcomings aren't even relevant. The defense ability of this combat style...

Hand to Hand Expert Revised

Skill Cost Two other skills, or as noted under O.C.C. Skills section. Techniques Known at First Level Punch 1D4 damage , backhand strike 1D4 damage , palm strike 1D6 damage , kick attack 1D6 1 damage , snap kick 1D6 damage , tripping leg hooks Special Attacks Knee and elbow strikes 1D6 damage , forearms strike 1D4 damage , body flip throw. Locks Holds Arm hold. Modifiers to Attacks Pull punch, knock-out stun, critical strike, critical strike from behind, death blow. Character Bonuses 1 to P.S....

Level Advancement Bonuses

Level 1 3 to Roll, 2 to Parry Dodge, Critical on a 19 or 20. Level 2 1 to Strike, 1 to Disarm. Level 3 1 to Body Flip Throw 2D6 damage , 2 to Maintain Balance, Select one Power from Body Hardening, Special Katas, or Martial Art Techniques. Level 4 1 Attack, KO Stun on an 18, 19, or 20. Level 5 2 to Roll, Critical on an 18, 19, or 20, Death Blow on a Natural 20. Level 6 1 Attack, Select one Power from Body Hardening, Special Katas, or Martial Art Techniques. Level 7 1 Body Flip Throw, 1 to...

Martial Art Power List

Any Body Hardening Excercise excluding Chi Gung Any Special Kata Weapon Katas can be chosen from any weapon One Life, One Shot, One Hit, One Kill Martial Art Technique Iai Jutsu Martial Art Technique Zanshin Martial Art Technique , Breathing NEW Body Hardening Exercise The Breathing BHE is simply the ability to breathe adequately when engaging in heavy combat, a neccessity when swinging a heavy sword while covered in plate mail. It is the rough equivalent of aerobic training. BONUSES 1 to PE,...

Okinawa

In the 16th Century, Shaolin Boxing found its way to Okinawa from China. It combined with native Okinawan techniques to develop into several Okinawan styles. In 1922, having mastered two major styles in Okinawa, Master Gichin Funakoshi, then President of the Okinawa association of the Spirit of Martial Arts, was chosen to demonstrate karate at the first National Athletic Exhibition in Tokyo. This led to the introduction of the ancient martial art to the rest of Japan. At the urging of friends...

Preferred Range Between Combat and Grappling Skills Included In Training

Martial Art Powers Equal to Dam Sum Sing, Wrist Hardening Level 1 1 strike, parry, roll with punch fall impact, Knock-Out Stun on a Natural 19-20 Level 2 1 dodge, roll with punch fall impact, maintain balance Level 3 1 attack per melee, Critical Strike on Natural 19-20 Level 4 2 parry, 1 dodge, Automatic Knock-Out on Natural 19-20 Level 6 1 combination parry attack, power block parry Level 7 1 attack per melee, 2 damage Level 8 1 strike, parry, Knock-Out Stun on Natural 18-20 Level 9 1 dodge,...

Skills Included In Training

Can be traded for any Body Hardening Exercise excluding Chi If this is your Primary Martial Art Form, then the following other forms can be learned in a shorter time Jujutsu 4 years , Isshin-Ryu Karate 4 years , Zanji Shinjinken-Ryu 5 years . Special Notes Unless noted above, any Martial Art that teaches a Philisophical Skill will take 1 more year to learn. This is due to the Duelist's pragmatic outlook and its effect on the philosophy ofthe fighter. Should the...

The Ultimate Way of the Staff

In the distant future of another time-line, the martial arts had become obsolete in the face of super-powerful weaponry. As such, they had been relegated to mostly ceremonial functions and were rarely if ever used in actual combat. Many of the more aggressive martial arts died out completely or lived on secretly in those dark times, but at least one new form was created. Even though humans of the future liked to believe themselves free from all violent impulses, they still required an...

Why Study Chi Kung

Chi-Kung is a purely physical martial art. It is relatively easy to learn and remains effective. Because of the total lack of mind related training, against a chi master or similar opponent, they have very little chance of winning. But against untrained opponents, they are extremely deadly. Against trained opponents, they have a good chance of winning. This webpage is copyright 1998 by William R. Muench In medieval China Chun Xin or Noble Heart Kung Fu was very common among the aristocracy....

Why Study Shotokan Karate

A solid, simple martial art that is devastating in combat. We fight not for wealth or power, but for the fight itself. What care I for trophies The thrill of victory and the thought of my next opponent are enough. -A Shotokan Practioner SF TSG I have taught you the secrets of Shotokan Karate, and you have become adequate warriors. You are now carriers of the kiving art of Shotokan Karate - for all martial arts are living arts they grow and change and conform to the needs of each generation of...

Dekigoto Jutsu Ryu Art of the Accident School

Note Due to the excessive amount of martial arts powers gained from this style, Dekigoto Jutsu Ryu counts as 3 martial arts. Founded in the 1950's during the post-war rebuilding of Japan by a Chinese Sangokujin black marketeer and a Nukenin renegade ninja Chunin, this style is a blend of Drunken Kung Fu and Ninjutsu. Designed for use by assassins, it has kept up with modern trends. The weapon proficiency in pistol and the demolition skill are examples of this modernization. The Dekigoto Jutsu...

Pinwheel Attack

This flashy, show-off move is used primarily to intimidate but also has good damage. Unfortunately, the use of the Pinwheel Attack so called because of the pinwheeling motions of the attacker's arms results in an almost compete loss of defensive capability for its duration The build-up to this attack is eerily silent for all its obvious power. In the moments preceding this attack, the attacker begins to whirl his weapon s in a circular pattern that does look like a pinwheel, all the while...

Why study Anbo Jyutsu

Despite its flashy maneuvers and posturing, Anbo-Jyutsu is a viable martial art with a great deal of strength in one area the staff. Practitioners of this martial art are good at putting on shows, but are also good at winning fights, as long as a staff or rod is readily available and many carry concealed hardwood dowel rods just in case . Those that practice Anbo-Jyutsu never start fights you might get dirty, after all and would rather avoid them, but can defend themselves along with the best...

Shi Chi Hokodan

Description Energy Beam from the character focused by the hands Level 5 technique Damage 1D6 x10 SDC Cost 100 ISP per use Power Chi Description Channels ISP to get 1 extra attack per melee Level 8 technique Cost 75 ISP per 1 attack can only get 3 extra per melee This is one of the many fighting arts developed by the Kydians Atlantis, page 47 . This is also one of the most brutal of Kydian martial arts. Originally, this was developed by the police forces to subdue criminals, but it spread in...