Escape Moves: Roll with Punch/Fall, Resist Knockout(Special): Boxers take incredible amounts of punishment in the ring and over time they learn to resist the would-be Knockout Punches other boxers throw at them. Roll under PE, if successful then the boxer is only stunned for 2 attacks otherwise full Knockout penalties are suffered. Basic Defenses: Dodge, Parry, Auto Parry
Advanced Defenses: Power Block/Parry (1D6), Bob/Weave (Special): Boxer gives up his/her first attack of the round and may autododge all Hand-to-Hand attacks they know are coming until they attack.
Hand Attacks: Punch(1D4), Backhand(1D4), Power Punch(1D10), Uppercut(1D8), Hook Punch(1D8), Jab(does 1 point of damage) Basic Foot Attacks: None
Special Attacks: Forearm(1D4), Headbutt(1D4) *Note: neither of those are legal in the ring Weapon Katas: None
Modifiers to Attack: Pull Punch, Knockout/Stun, Critical Strike
SKILLS INCLUDED WITH TRAINING Physical: Body Building Languages: None Philosophy: None
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