Level Advancement Bonuses

Level 1: +2 to dodge/parry, +3 roll with punch/fall/impact

Level 2: +1 to strike, Knock-Out/Stun on a natural 19-20

Level 3: + one extra attack per Melee, +1 to dodge/parry/roll with punch/fall/impact

Level 4: +3 maintain balance, +2 strike

Level 5: Select 1 Body Hardening Exercises

Level 6: +1 dodge/parry, +2 roll with punch/fall/impact

Level 7: +one extra attack per melee, +2 to strike

Level 8: +2 maintain balance, Knock-Out/Stun on natural 18-20

Level 9: select one Additional Martial Art Power from Martial art Techniques, Body Hardening, or Special Katas

Level 10: +2 to dodge/parry/roll with punch/fall/impact Level 11: +2 strike, +3 to disarm, death blow on natural 20

Level 12: +1 attack per melee

Level 13: +1 to dodge/parry/roll with punch/fall/impact

Level 14: Knock-Out/Stun on natural 17-20, +2 strike

Level 15: + 1 attack per melee, +2 dodge/parry/roll, select one Additional Martial Art Power from Martial art Techniques, Body Hardening, or Special Katas

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