Level Advancement Bonuses

( NOTE: There are very few strike bonuses in this style. Most of the bonuses are geared towards evasion and escape ).

Level 1: +1 to three (3) Escape Moves of choice Level 2: +1 to three (3) Attack Moves of choice Level 3: +1 to Parry/Dodge/Automatic Dodge Level 4: Knock-out/Stun on a Natural 19-20 Level 5: +1 Attack per Melee, +1 to Strike, +1 initiative

Level 6: Select one additional Martial Art Power from Martial Art Techniques or Specialty Katas

Level 7: +2 to Strike, +1 initiative

Level 8: Critical Strike on Natural 19-20

Level 10: +1 to three (3) Escape Moves of choice

Level 11: Select one additional Martial Art Power from Martial Art Techniques or Specialty Katas Level 12: +2 to damage, +2 to Parry/Dodge

Level 13: Knock-out/Stun on Natural 18-20, Critical Strike on Natural 18-20 Level 14: +1 to three (3) Attack Moves of choice Level 15: +1 Attack per Melee, +3 to Leap ( +6 feet )

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