Level Advancement Bonuses

Level 1: +1 to Parry/Dodge, +2 to Maintain Balance.

Level 3: KO/Stun on 18, 19, or 20, +1 to Back Flip.

Level 4: +2 to Kick Damage, Critical on a 19 or 20.

Level 5: +1 Attack, +2 to Maintain Balance.

Level 7: +1 Attack, Select one from Atemi or Body Hardening.

Level 8: +1 to Maintain Balance, +1 to Roll, +1 to Handstand.

Level 10: +1 to Cartwheel, +2 to Parry/Dodge.

Level 13: +1 to Roll, Select one from Atemi or Body Hardening.

Level 15: Death Blow on a 19 or 20.

Why Study CAPOIERA?

A highly stylized art that is nonetheless effective.

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