Level Advancement Bonuses

Level 1: +1 Roll with Punch/Fall/Impact, +2 Parry.

Level 3: Critical Strike on Natural 19-20, +1 Maintain Balance.

Level 4: +1 Attack per Melee, Select one additional power from Martial Art Techniques or Specialty Katas (No Weapon Katas). Level 5: +2 Strike, +1 parry. Level 6: +1 Dodge, +2 Damage.

Level 7: +1 Attack per Melee, +2 Parry, +1 Maintain Balance.

Level 8: Critical Strike on Natural 18-20, +1 Combination Parry/Attack.

Level 10: +1 Attack per Melee, Death Blow on a Natural 20.

Level 11: Select one additional power from Martial Art Techniques or Specialty Katas (No Weapon Katas ).

Level 12: +2 Maintain Balance, +3 Damage. Level 13: Flat Stun is a Knock-Out on a Natural 19-20. Level 14: +1 Attack per Melee, +1 Strike, +1 Parry.

Level 15: Death Blow on Natural 19-20, Death Blow with Swords on a Natural 18-20. Why Study THE DANCE OF THE GLITTERING SPIRALS?

If you're an elf, and you want to learn inner peace and harmony, this teaches you how to dance and kill people with swords, so you might look elsewhere. But if you want to learn an art that teaches killing, this is for you.

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