Level Advancement Bonuses

Level 1: +2 to Roll/Pull Punch, +1 to Parry, Critical Strike, Critical Strike from Behind

Level 3: +1 Attack Per Melee, +1 to Disarm

Level 4: Select two Weapon Katas from the list below and one Martial Art Power from the list below. Level 5: +2 to Damage, +1 to Maintain Balance

Level 6: +1 to Parry, +1 to Roll with Punch/Fall, Critical Strike on Natural 19-20 Level 7: +1 Attack Per Melee, +1 to Disarm

Level 8: Death Blow on Natural 20, Select one Weapon Kata from the list below Level 9: +1 to Strike, +1 to Dodge

Level 10: Select one Weapon Kata from the list below, Critical Strike on Natural 18-20 Level 11: +1 Attack Per Melee, +1 to Maintain Balance Level 12: +1 to Roll with Punch/Fall, +1 to Parry, +1 to Disarm

Level 13: Select one Weapon Kata from the list below, Critical Strike on Natural 17-20 (weapon only) Level 14: +1 Attack Per Melee, Select one Martial Art Power from the list below Level 15: +1 to Strike, +1 to Dodge, Death Blow on Natural 19-20 (weapon only)

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